Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 11-02-2005 , 07:48 PM
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Thank you guys. You're reight but I made the profile according to image planes from that dvd, it's little bit strange. Later I've change the look by myslef.

-> z1mmnd14 nice motto

# 17 12-02-2005 , 10:25 AM
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good job on that head.
change ur cameras focal lengh to 90 in the perspective view


Alpha Gamma Sygma.
# 18 15-02-2005 , 12:35 PM
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no updates .."? looks really good..


Alpha Gamma Sygma.
# 19 22-02-2005 , 10:18 PM
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Thanks for your help and comments. I really appreciated that from you cause your Brando is very good. I am very busy now so there's not much time for Maya. I hope that I'll make some updates very soon.

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