This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Awesome job so far! Can't wait to see the finished project, keep it up. Only complaint I have is that he looks a bit short, like the legs are too short or the body is too long? Not really sure what it is. Keep it up though
"I should call you sugar maple tree cause i'd totally tap that" haha
I think it seems so short because his circumference compared to his body length is too much for you but i think this way he looks like a dwarf...i mean he looks completly armoured and like a heavy warrior...it shall look like this...its not an elfish creature if you are in fantasy stuff.....
you could get away with that, but..... between the forearm and the bulky part everyone is saying is big, there is a really small bit of an elbow joint of sorts... that might be why it looks so off
looks good so far
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I dont know why but i sat so many hours on that stupid color map and it doesnt seem to look like the real master chief...can anyone help??? is the real master chief maybe mostly a specular map effect and the color map is VERY basic or what??
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