Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-05-2005 , 08:20 PM
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Join Date: Mar 2003
Location: Manchester UK
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Chain problem

Hi,
I want to make a GI type chain and dog tag, but am stuck trying to think how to repeatedly duplicate a ball and cylinder round my C.V. curve...

Please help..
Scraggy :headbang:

# 2 26-05-2005 , 09:10 PM
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Location: Waianae, HI
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Look in the in Tips & Tricks thread for the animation snapshot or just look it up in the help files. It ties in with motion paths.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 3 27-05-2005 , 06:43 PM
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Join Date: Mar 2003
Location: Manchester UK
Posts: 159

Still puzzled

Hi,
Thanks, I have finally got the chain going now, there's just one problem, I need to make the object (sphere&cyl together) lie "along" the C.V. axis when repeated, i've been playing with the settings, but can't come up with the answer as yet.

Any ideas?

EDIT - All sorted out now, I had forgotten to freeze transformations... Thanks Scraggy


Last edited by Scraggy_dog; 27-05-2005 at 09:03 PM.
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