This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi,
Thanks, I have finally got the chain going now, there's just one problem, I need to make the object (sphere&cyl together) lie "along" the C.V. axis when repeated, i've been playing with the settings, but can't come up with the answer as yet.
Any ideas?
EDIT - All sorted out now, I had forgotten to freeze transformations... Thanks Scraggy
Last edited by Scraggy_dog; 27-05-2005 at 09:03 PM.
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