Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 16 17-07-2005 , 04:20 PM
mc-fleury's Avatar
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low res mesh

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# 17 18-07-2005 , 09:34 PM
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weird

i don't know if you have looked yourself in the mirror but..
it's a lot of work to be done on your model.

first of all, the space between the eyes should be shorter, it is roughly "one" eye-length between the eyes if you understand what I mean.

the tip of the nose looks like michael jackson's, which i don't think batman's does user added image

and lastly, because i don't have time to write anymore is that you have far to many detail for that face.. try to model a basic headshape without using so many lines..

good luck


<font="old english">...pastuhoff...</font>
# 18 18-07-2005 , 09:50 PM
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if u wana good tutorial for modeling a head go tohere obviously modify it to make the shape of batmans head or whatnot, but that is a good starting tutorial, use reference images aswell, it will help alot.

# 19 21-07-2005 , 04:03 PM
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thanx for the tutorial but how can i spherified the cube like the second image.

# 20 21-07-2005 , 04:39 PM
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i just did it manually to one half, do it in half instead of both sides like the tutorial then just mirror it later

# 21 21-07-2005 , 05:30 PM
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ok thanx

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