Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 22-09-2005 , 03:33 PM
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Join Date: Jun 2004
Posts: 20

Figured it out..

Figured it out...I deleted some overlapping faces and sewed up some disconnected UVs. This fixed most of the distortion, but the smoothing algorithm still caused a slight problem easily fixed in the Texture Editor after smoothing. Just something I will have to do for the final render.

# 17 26-09-2005 , 04:18 PM
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Join Date: Jun 2004
Posts: 20

Color Map Update

Just a quick update. Im satisfied with the basic color map and am moving on to blurring edges, adding color variations, tweaking the bump map, highlights etc. and then adding a basic ground plane.

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