This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I don't know too much about this (haven't done much experimenting in this area yet), but why not try attaching a smoke emitter to your rocket, then messing around with it? Or have you done so already? Please adivse.
Do you mean an hardware rendering smoke? Because i have a problem with harware rendering. I also posted a message for it and people say that it's because my computer graphics are too low...
But they also told me that there are ways to make a missile trail with software rendering.
If you are not talking about an hardware smoke then remind me that i have to take a look to the maya book a little more
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