Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 18-11-2002 , 06:47 AM
Registered User
Join Date: Nov 2002
Location: Kansas City, KS USA
Posts: 12

Dark spots on Polys after alterations

Hi everybody. Every once in a while during modeling, I'll do something (it varies) to one of my polys and it gets dark spots on it. Check out the pic to see what I mean. Am I doing something wrong or is there some way to fix/prevent this from happening?
Thanks!!a

# 2 18-11-2002 , 06:55 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
You might want to check the normals of the faces which are causing the spots. There is a command under the Display menu (can't check the exact name right now) to show the normals of the selected objects.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 3 18-11-2002 , 02:14 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
It might be the normals, or just how the vertices in that area are sitting at the moment. Check like KB said the normals are all facing the right way and to see if all the border edges are merged. You can also go edit polygons go down to normals, in the little window that pops up go to soften/harden option box, click on all soft and than apply. This should align the vertices that might be causing the color changes to give you a flater look.



Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads