This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
when i go to open the uv texture editor there is no grid at all to place my maps onto, the menu's at the top are all scrunched up as well so just what is going on?
i tried resetting the grid option and have searched around but don't know what is up.
could you please post up a screen shot of what you are talking about....i'm not quite sure what you mean... i have had display problems with the uv texture editor before, just wondering if its the same thing
i have actually managed to find a solution to my problem a few hours ago but first i'll just explain a little better what i meant.
when you open up the uv texture editor you are normally presented with the menu controls along the top of the screen and a grid on which you place your maps.
well, when i opened it up the menus at the top were all scrunched up to one side (closed/hide status) and there was no grid to see at all.
the solution seemed to be to delete my preference folder. As i'm a complete newcomer to maya (and computers in general if you have read my other posts!!!) i had no set preferences therefore it was no big deal to do this. After this, when i opened up maya and the texture editor everything was fine.
thanks for the replies chaps and i hope this helps some of you out. keep up the good work, this site is indeed a godsend for us students and enthusiasts and quite honestly i don't know where i'd be without it.
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