Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 14-11-2006 , 05:21 PM
dalle's Avatar
Subscriber
Join Date: May 2006
Location: Danmark
Posts: 1

Texturing with image files

I do not understand what is going whong, when i put a image file on my texture and place it on my objekt it goes all striped and when i render my texture is not on my objekt.

This only hapens when i put i file node on to my texture aarrg

It only happens on the objects that have been beveld

Hope some one can help me soon.

Iám a Newbee user added image


Last edited by dalle; 14-11-2006 at 05:33 PM.
# 2 15-11-2006 , 12:42 PM
blackstrings's Avatar
Registered User
Join Date: Apr 2006
Location: United Sates
Posts: 79
if you are textureing an object that is complex (which means not a simple cube user added image) then you are gonna have to map out your object before you start placing texture on it.

Use planar, cylindrical, spherical mapping if you are texturing a polygon
If NURBS, paint the object's area in color codes and then bring that file into a paint program and paint the real texture there then transfer it back.

hope that helped a little, if not


9 months into Maya...and still learning...
0 experience with any other 3D programs
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads