Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi there,
Could anyone help me please? I modelled a signpost and made a UV map, then painted a texture on top. When I applied the texture to the model some areas were a bit stretched, so my friend said I should move the UVs on the map a bit.
Trouble is, I went back to the UV texture editor and when I select the edges to move them, the move gizmo didn't appear, even when I pressed "R" or pressed the move tool in the main window.
Am I missing something obvious or is it Maya playing up?
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