Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 29-03-2007 , 01:28 PM
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making a forest

whats the easy way to make a good forest for a camera fly through with out using a bunch of paint effects that will slow your computer down.

# 2 29-03-2007 , 01:52 PM
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Be very careful with modeling, UVing, texturing and lighting.


# 3 29-03-2007 , 02:49 PM
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the best bet would be using a software designed for that, Vue, teragen etc.


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# 4 29-03-2007 , 03:54 PM
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I seem to recall seeing a mel script somewhere one time that would allow you to model two or three basic tree shapes, low poly, and the mell would randomly deform and copy them about a predefined area in your scene, you determine the number of copies, ect ect.. I don't recall where i saw it, but. My guess woudl be highend 3d.com.. i'd start there if that sounds usefull to you
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# 5 29-03-2007 , 05:47 PM
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could bring down the piant effect display from 100% to say 5%??

Gster as always has a good answer but the render times for a good quality animation are scary in Vue., it was supposed to be quicker in Vue 6 but they are still scary.., but then again i dont have the slightest about render cow.


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