Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hey im currently doing this opening intro to a
uni talk on 10 pin bowling its modellied pretty easy stuff
but now i need a shader which will allow me to add a texture
to the color channel and will come throuh really clearly
i was using the dgs-material but the colour doesnt seem to
come throuh very well. I am also using a hdri probe and want
to keep the great reflective look any help would be great
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