This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
heres my model going to be a ganster black suit etc should be pretty good heres what i have done so far tonight i still have to attach the eyelids to the rest of the head so it all goes in nice and smooth also the chin needs a bit of work and the nose seems a little high or maybe a bit small mite get some more reference images anywayz all crits welcome and encouraged
It's looks a good start, but a recomendation to try and block out the whole head before getting tempted to get too detailed or you might find you run into problems finishing the head.
I would like to see a wireframe of the mesh before making any comments about the modeling, are you paying attention to your edge loops?
jsprogg : thanks for the advice i will try and finish off the rest of the head edgeloops i am thinking of just near the bottom of chin though they have gone a little hectic but theirs so far only
2 n-gons and the rest are quads ill post up a wire tomorow
magicsy: lol i was using the reference image plains from the gi tute i just changed them around a little in photoshop before i set them as my plains, good pick though
Hi anasasis, much more lines like Weyu said. But it's good start (I haven't head model yet) and some more need fixs. I think you can make a low head model after with zbrush details. keep up!
not to beat a dead horse, but I definitely agree with the above. There are a ton of edges where there are no real forms being described. All they're doing is making your life harder! I model poly-by-poly as well, but not at the full detail. It's quite easy to divide parts of your mesh further if necessary, but it can become a pain to do the reverse.
I'd recommend starting over with minimal edgeloops necessary to create the form. For a cartoony character especially, it'll make everything a lot easier for you.
cheers guys i think majority rules i have to many lines lol, nah i do agree this is my second real head that ive actually put effort into but thankx heaps guys appreciate it
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