This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
make sure that the image you're applying to your lambert's transparency is just black and white, and is only an outline of the item that you want to be visible... if you use the same image for your transparency as your color, it treats it as a grayscale and certain parts of the image will be more transparent than others instead of a solid image with the borders gone.
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