Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 46 27-10-2008 , 07:05 AM
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Join Date: Oct 2008
Location: Denmark
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well then i am goin for the "realistic" one...
toony style doesnt really fit my basic idea of the project!

i am still looking on different sword references, and i think ill start remaking the handle tomorrow

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