hi there,
I've got one more probably pretty basic material question. I don't really know much about shading so any help would be great.
I've got a particle simulation and I'd like to have the particles look like one surface, mud water etc. they should blend. In the attached image you can see my problem, it's still easy to identify them as single spheres. -I'm using the blobby surface
thanks in advance
www.animateme.me.uk
Last edited by farbtopf; 03-11-2008 at 09:42 PM.