This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I am trying to figure out the best way to render out a wireframe. I have access to maya 2009. I hear you can do it from toon, and i hear highend3d has a wireframe shader for dowloand, and im sure theres a few other ways. Has anyone had any particular one that works the best for quads?
my other idea was taking some screen shots, and maybe figuring out if there is a way to up the resolution. im on a mac
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