Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-09-2011 , 03:30 PM
Registered User
Join Date: Oct 2010
Posts: 147

bake probs

hi guys i am using maya 2011 i try to bake all part of my gun model but very weird it appears like right side no take the effect at all. can u all help me tquser added imagehere is a pic pls have a look

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# 2 21-09-2011 , 04:01 PM
elephantinc's Avatar
Level 32 pachyderm
Join Date: Dec 2007
Location: England
Posts: 1,859
Are you baking Ambient Occlusion? If so that varies depending on the lights in your scene.
If you don't want to faff around with lights you could always just mirror the texture.

# 3 21-09-2011 , 05:06 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
baking occlusion doesn't actually depend on lights. you could bake an occlusion with no lights. This is more than likely a UV problem.

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