Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 01-10-2011 , 11:36 PM
Creck's Avatar
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UVs transform

I would like to ask you how can I copy some UV's from one object to another. Lets say that I've got 4 same models and one of them is mapped as well. How can I copy those UVs to another 3 models ? Thanks!

Creck

# 2 01-10-2011 , 11:51 PM
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"Transfer Attributes", and you can find that under the "Mesh" menu.


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# 3 02-10-2011 , 07:47 AM
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bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 02-10-2011 , 07:54 AM
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Thanks to both of you guys!

Creck

# 5 02-10-2011 , 02:56 PM
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I would like to also ask you if I am done with mapping my whole scene, how can I put individual maps into one UV set ??? so maps of individual objects will be together in one "square" Thanks!

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