Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-10-2011 , 11:28 AM
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auto joint orient in 2012

I'm following an older tutorial on rigging. one of the earliest steps is to uncheck 'auto orient joint' in the tool settings. my problem is i'm using 2012 and the options not there. apparently the UI has been changed...

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