Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Now that the mental ray version that ships with 2013 supports Ptex, is there any chance of a good workflow tutorial for this stuff? Should maybe have put this in a tut request, but I think a nicely written article would just about do the trick.
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