Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 25-04-2012 , 08:18 AM
Banned
Join Date: Mar 2005
Location: Geneva
Posts: 14

propeller Helico

Hello
Problem rotation proppler Tail rotor axis and Main Rotor Turn not in the axis .. (SeePicture)
See: UH60_Mesh_SubD_Rotor_Tail.rotateX=UH60_Mesh_SubD_R otor_Tail.rotateX+44
Work Helico UH-60 has 80% proppler Axe Uses Expression Editore,
how to solve the problem, thank you for your help, and your patience.
my best greetings user added image

Attached Thumbnails

Last edited by CLAUDE; 07-08-2012 at 02:05 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads