Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 08-03-2013 , 01:07 AM
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Join Date: Mar 2013
Posts: 4

Help with Blendshapes

Hi, I am rather new to Autodesk Maya and I am having some trouble with blend shapes.
I have made a head and duplicated it applied my modifications to the duplication etc. But whenever I change the value in the inputs it moves the Master head to where I deleted that modified mesh's value.
Better Example would be I made a modified head called right wink, when I apply the right wink value it moves the master head to grid spot/ position to where I deleted the right wink mesh. Can I get the master head to stay in the one spot whilst I apply values in the input box?

Thanks in Advance.

# 2 08-03-2013 , 01:10 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Did you freeze transformations on the modified head before you applied it as a target? I don't think you're supposed to, if I recall correctly.

# 3 08-03-2013 , 01:27 AM
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Join Date: Mar 2013
Posts: 4
how do I do this?

# 4 08-03-2013 , 01:56 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Might be best to look up a blend shapes tutorial, as I find it hard to remember the exact steps off the top of my head. My point was that you shouldn't freeze transformations in case that's what you did.

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