
I need to get a bevel, but i don't seem to find a good way to do this... last exit will be separating the meshes, unless you got any good solution for this



^ This is how i want the edges to be, but without the weird crease going down my cylinder-shaped mesh...

Also i'm gonna smooth this out later, i just tried beveling the edges, smoothing then deleting the beveled edges, i get the result i want kind of, but the edges aren't smooth now, theres just 1 edge, i want a bevel of 3 edges, so kind of back where i started from if im gonna be stubborn here :p