Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
HI everyone.
man its been i while since i posted here.
My first question is to Brian. i want to start modelling a car and want a bit of your advice. what should i build with. i want to try polygins or sub-ds. and how should i go about it?
to kevin or other mods.
when can we expect html tuts?
that is about it
if anyone cares i will post my car here
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