Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 06-05-2003 , 11:58 AM
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Join Date: Jun 2002
Location: Scotland
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Model Mobile Phone

Can anyone write a tutorial for how to make a mobile phone, its something that so many people want to model, and also its suppost to be a simple object to model

# 2 06-05-2003 , 12:10 PM
Kevin
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Lespaul - have you got yourself a couple of good refs and just tried to outline the shape from a basic cube with just pulling verts?

If you get a good front and side you should get a half good shape straight away mate

# 3 06-05-2003 , 01:21 PM
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Join Date: Jun 2002
Location: Scotland
Posts: 129
thanks for the reply Kevin, i can get the basic shape the problem is the buttons, display etc, remember that im not a very good modeler, hehe

# 4 07-05-2003 , 11:22 AM
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Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
try ... try ... and try again ... That is the way to do it .. and when you finaly have succeeded in modelling something cool, then its time to texture.. and here it all repeats itself .. Try ... try .. and try again !!! .. wooohooo a good texture.. now its time to do cool lighting....... try..... oh man..

To get back to the tutorial part, then you should look in the learning Maya Manual .. it has some good basic tutorials on nurbs modeling ..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
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