Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-02-2003 , 10:45 PM
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Mobile Phone modelling

i tried and reached upto this level... stage 3 out of ten..... what do yo uthink... suggestions... i dont want it to be super accurate but a good one will do.... errors??? plz report

# 2 10-02-2003 , 06:30 AM
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Nice, are you following a tut or doing it on your own? To me the edges seem a little sharp for a phone.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
# 3 10-02-2003 , 04:44 PM
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thanx...i am doing it on my own... i will try the mooth out the edges.... i am trying to make a "crater" for the buttons to sit on...

btw, the model is in completely nurbs

# 4 11-02-2003 , 05:40 AM
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cool, I couldn't use NURBS that well if my life depended on it user added image I should get a tut.


Take a glance at my <a href="https://forums.simplymaya.com/showthread.php?s=&threadid=9428"><b>Porsche 959</b></a> WIP
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