Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 14-05-2003 , 09:56 AM
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Modelling a charcter ?

Hi!
I bought the book Maya Character Animation by Jae-jin Choi and have a small problem: I try to follow the tutorial, but Step 2 of the Subdivision Surface Character Modelling(Page 137 in the book) doesn't work. I get the following error message, when I try to convert Poly-->Sub-D:
// Error: polyToSubdiv1 (Poly To Subdiv Node): One or more vertices is nonmanifold.
// Nonmanifold geometry cannot be converted to a subdivision surface.
// To clean up nonmanifold vertices, use Polygons->Cleanup with the nonmanifold option. //

When I clean it up, the result that I get after the converting doesn't look as it should.

What can I have done wrong ??? I hope that someone can help meuser added image.


CU morpher
# 2 14-05-2003 , 11:05 AM
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can you post an image? What I normally do is select non-geometry only. It never changes the way the object looks.

# 3 14-05-2003 , 11:16 AM
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i'll try that and post a picture later- have first to upload it when I'm back from workuser added image


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# 4 14-05-2003 , 01:12 PM
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here is the picture:
left:poly
right:sub-d
have no glue what to do


CU morpher
# 5 14-05-2003 , 01:25 PM
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it seems like your edges on each face are not welded together ..

I just bought that book too, btw .. Its waiting for me at home today .. just arrived in the mail .


Carsten Lind
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Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 6 14-05-2003 , 01:35 PM
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same to me- I got the book today inthe mail user added image
--> how can I weld the edges of my faces together?


CU morpher
# 7 14-05-2003 , 01:43 PM
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edit polygons > Merge edge tool


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 8 14-05-2003 , 01:59 PM
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thx- it worked really fineuser added image


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# 9 15-05-2003 , 01:53 PM
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You are welcome .. so how do you like the book so far ?


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 10 15-05-2003 , 06:18 PM
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I really like the book and can't stop working with it- I hope that it will help me to win this month's challengeuser added image.
I know what I have done wrong: The keep faces together option was turned off during modeling...


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# 11 16-05-2003 , 12:38 AM
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how is the book for semi=beginners? I wouldn't consider myself too much a noob, but I do prefer very detailed instructions out of tutorials and what not...


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# 12 16-05-2003 , 07:37 AM
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I think the book is really good for semi=beginners and also advanced users. For a real noob I think it is hard to get through the book because there is't every mouse-click explained.


CU morpher
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