Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 03-09-2003 , 12:04 PM
otaku's Avatar
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Join Date: May 2003
Location: Switzerland
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how to export in maya 5 to 3dsMax?

its important for me to export the modell data //polygonal and nurbs...
seperate files are needed but i cant find anything!

i know /iges/ is for nurbs but this i cant find where is the menue for export...

i here anybody who knows how or if there is a plugin...

thanks foir help

user added image


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# 2 03-09-2003 , 05:52 PM
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Hello
I export from maya to *OBJ, and somewhere in the net there is an OBJ importer for MAX, if you dont find it, get Milkshape3D import and export as *.3ds ...

donĀ“t know wether nurbs are supported or not, rather not...

Train

# 3 03-09-2003 , 05:53 PM
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Danny Ngan
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# 4 04-09-2003 , 01:39 AM
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I think there is a plugin at highend3d to export to max format...
I'm sure theres one to import from maya.
www.highend3d.com

# 5 04-09-2003 , 07:57 AM
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thanks for all help!

So il check up the stuff.

Im havinf fourther a problem i cant find the dawm .obj
wher do i export the files? its only available .mb .ascii .movi

in my maya 5? so its wrong installed from myself or is this addditional extension for maya?

so i saw a software deepexploration this should be a application for export files to.

anyway i report if im sucseed user added image


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https://www.achermann.cc
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# 6 04-09-2003 , 09:48 PM
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hello!

you need to activate the obj-exporter, go to the plugin-manager to do that (window-preferences,...)

Train

# 7 05-09-2003 , 10:05 AM
otaku's Avatar
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train_ucl cool!

i didn t know before that this is required.

i will do cool!

thanks you alot :bgreen:


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https://www.achermann.cc
: daijobe desu :
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