This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
im not sure about vector render settings but if you are using Maya 5 u can achieve the cartoon look by using the new RAMP shader and using the Maya software renderer.
Also here is a nice tutorial on creating a cartoon look using a surface shader.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off