This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
I´ve seen it in several things as the shadows in the GI Joe script (by the way .. in mine i have trouble doing precisely that) or "baking deformations" in the cloth script (check the main page for that).
So I don´t know what it does to your images (or geometry for that matters), anyone?
It takes the motion of the cloth or whatever and keys them, so that instead of simulating with dynamics, it simply plays the animation and doesn't take so long on your computer to calculate.
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