This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
not a simple task.
but stay away from dynamics in this case.
your best bet is to use clusters and somehow is to set driven key them on a "roll attribute.... adding a lattice might smooth the overall look of the "paper rolling" beware of order of the deformers though.
sory i cannot elaborate more on this. but this sounds pretty interesting. waiting to see how u resolve this. pls post when u do :headbang: :saywhat:
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