Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
thanx some guy.is there anyone else who would like to comment on my work...please i mean instead of saying good work ,great work. can someone say if stg is wrong with him.
however i really like these words(great work good job.)
Maybe that's just it, maybe there is nothing wrong......o yeah...no fur right now, that's all I can think of. Maybe more scars on his face, not blood...just old scars. That might add more realism.
Think you should move onto the eyes, try to get them real then you can look at your model as if its got "life" to it, this probably will help you to look at the overall realism of it.
hope u get ure texturing sorted mate cause the model is looking sweet.
just take your time i say and put 100% into it and u have a good chance of a win
Hey Mc-fleury! It may be because my mind is in bump map mode, but I think you should concentrate on bump mapping the exposed skin of the face more than the color maps. My main reason for saying this being that from pictures I've seen of these apes their skin is very dark and quite shiny and so color variations aren't nearly as obvious as are their wrinkles and facial structure.
just a test with eye to see what it looks like.eye texture is crap but it was just for a quick test.there is still no bump.im sorry for the really really big image.
Hey mc-fleury, the bump map is definately working well with your model - your gorilla is looking really good, but an area that bothers me is the ear. The top ridge looks a little sharp, but it may be the camera angle.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is Off |
HTML code is Off