Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 196 27-01-2006 , 02:44 AM
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BIG image so you can see all the deatils.sorry

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# 197 27-01-2006 , 02:45 AM
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too bad, lol, the gorilla looks like styrofoam! lol, its good though


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# 198 27-01-2006 , 02:46 AM
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styrofoam??!

# 199 27-01-2006 , 02:47 AM
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lol i dont know, it does to me for some reson, a soft foamy look, lol




oh, i think you should be norm next comp


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# 200 27-01-2006 , 10:31 AM
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you can see a great model there if you want to have more references :
Gorilla
Nice progress by the way user added image


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# 201 27-01-2006 , 05:11 PM
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EDIT:double post sorry


Last edited by mc-fleury; 27-01-2006 at 05:17 PM.
# 202 27-01-2006 , 05:14 PM
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why you keep showing gorilla references?!my model is done,now im on the texture..by the way, the guy who made that gorilla is a pro and im not so stop posting 3dgorilla that pro made please.there is a lot of kind of gorilla and i want mine to look like king kong.

# 203 27-01-2006 , 05:50 PM
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Mate, I have to say, I think that you were a bit harsh on Kiveun. as far as I can tell, that is the only gorilla reference that he has posted. And surely someone taking the time to do some research for you should be a good thing, whether you need it or not?

Also:

Originally posted by mc-fleury
there is a lot of kind of gorilla and i want mine to look like king kong.

Contest Rules: "Create a recognizable animal's head and make it as real looking as possible!"

Hate to be a stickler, but isn't this a bit of a contradiction? I don't know. King Kong isn't very realistic, is he?

And I don't think Joopson's styrofoam comment is too far off.

Good work, though. Keep it up

# 204 27-01-2006 , 06:09 PM
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I think that the wrinkles over the eyes are too much. They are to straight. There should only be one or two small straight ones and the rest should round around the eyes.


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# 205 27-01-2006 , 06:16 PM
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thanx for all your comments!i will try decreasing the number of wrinkle or maybe just lower the intensity of the bump.

# 206 27-01-2006 , 09:38 PM
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is this looking better now?

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# 207 27-01-2006 , 09:44 PM
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MUCH better but from that angle (just that angle) he looks all googly eyed and it looks like he has a lazy eye. Good job on the bump. Awwww, he looks sad...


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# 208 27-01-2006 , 09:49 PM
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thanx! after the texture will be done, i will probably rig him but does it will affect the texture and bump on my charatcer or it will stay like that if it deforme nicely.

# 209 27-01-2006 , 09:57 PM
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yep, I like the mouth and nose area with the bump you have on it, looking cool user added image


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# 210 27-01-2006 , 09:58 PM
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thanx, i changed the wrinkles on his forehead.does it looks beter now?

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