Thank you ankalagon. Haha this is my second organic model in Maya. I worked for SGI for 5 years and can get the unlmited version for free. I had it sitting around for months and decided I would install it and see what 3d modelling was like.
I worked around real 3d modellers enough though to learn some of the work flow by osmosis - you know where things go from high density to LOW (hehe).
My first attempt at a 3d model was the nurbs human model of my nephew, I posted in this section as well.
I did not complete that model because I got bogged down in the nurbs patch network. By that time I had spent about 3 weeks using Maya. I stopped for a couple months then decided to try again but this time I decided to start from the ground up.
I bought the points for the monster head and complete dragon tutorials and this model is the result.
I really want to get into character modelling but I have never done any art training so I am an old fogy starting to self teach myself character art.
I bought a great book "Human Anatomy made Amazingly Easy" by Christopher Hart. I tried to apply what I have been learning from that to this model.
I absolutely love Maya and I am hopelessy hooked. I may never have a career in Character Modelling but I will be a closet modeller forever! I just wish I had more artistic talent to take better advantage of it. I have been looking at some of the work in the Jan/Feb challenge and I am quite envious.
I feel a bit like Saliari envying a bunch of Motzarts.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 10-03-2004 at 01:35 AM.