Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 08-05-2004 , 06:07 PM
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Yeah, they are getting a bit bigger each time I post.
Thanks for the support.

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# 17 08-05-2004 , 10:03 PM
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great stuff !!!!

# 18 09-05-2004 , 08:25 AM
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Added some very simple hands; they need a lot of work to look good.

Created a shirt under the armour and coat. The sleeves are not needed as the coat will cover them.

Next I heed to add the trousers, belt, long socks and a hat.
Then I'll go back and start work on the face and hands.

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# 19 09-05-2004 , 05:31 PM
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is that a gun or is he happy to see me?
nice work!

# 20 09-05-2004 , 05:37 PM
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He is almost fully clothed now (so luke, you can uncover your eyes now, LOL). Just the long socks and the sword holder thing to go.

Now for the tricky bit. I need to make the Bruce Lee head. Wish me luck...

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# 21 09-05-2004 , 06:00 PM
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Looking pretty good! Once you've got the head, I'd say go back and add nice wrinkles to the clothing.

Keep it up!

# 22 09-05-2004 , 06:33 PM
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Thanks Mike, I'll do that.

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# 23 13-05-2004 , 10:34 PM
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Ear we go (LOL), another post from me.

My first attempt at an ear and eye socket. The mouth is next.
Bruce Lee look alike I don't think; but at least it looks a little human.

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# 24 13-05-2004 , 11:02 PM
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Cool Man. Very good work.


Imagination is more important than knowledge.
# 25 13-05-2004 , 11:36 PM
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coming on nicely matey, the ear and immediate eye area are v. good, the area around the eye needs a little more definition - but I am sure you will get to that in time


cheers

Rich
# 26 14-05-2004 , 06:51 AM
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Coming along very nicely m8. Have you got any reference pic's of bruce lee?


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# 27 14-05-2004 , 08:43 AM
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Originally posted by lonepig
Coming along very nicely m8. Have you got any reference pic's of bruce lee?

I do but I'm finding it tricky to make it look like him. I think I might just get it looking good rather than looking like Bruce Lee.

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# 28 15-05-2004 , 05:20 AM
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very good

# 29 16-05-2004 , 10:22 PM
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I re-modeled the whole head from scratch because I was not getting a nice mesh. I followed Mike's head, ear, eye and nose tutorials and I'm much happier with the mesh now.

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# 30 16-05-2004 , 11:05 PM
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Looking much better m8, could we see some meshs. Remember getting a good likeness is hard so your doing very well. Have a look at the Jolie thread in WIPS for some good pointers.


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