Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 24-09-2004 , 10:03 AM
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I'am not a bigger draver but I think I go for the scirocco user added image I haven't seen those much in 3d.


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# 17 24-09-2004 , 10:34 AM
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Do a VW Camper, I have done a couple and would be interested to see someone's version .... then again I have looked at a VW camper for soo many months now I think I have been permently changed. user added image

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# 18 24-09-2004 , 10:53 AM
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a hippie bus would also be cool. user added image


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# 19 24-09-2004 , 04:41 PM
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I choosed this car because there was no good blueprint's for other car's.

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# 20 24-09-2004 , 10:36 PM
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I have the perfect car for you. Your look is over.

The MaseratiMC12

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You know you spend to much time in Maya, when you try to Tumble in your browser. :-)
# 21 25-09-2004 , 05:11 AM
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beautiful ! nice but it looks similar to ferrari. I want somekind of oldschool car. user added image


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# 22 25-09-2004 , 11:29 AM
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Just wanted to know if I'am doing everithging correctly? Any mistakes or wrong lines?

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# 23 25-09-2004 , 03:20 PM
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My opinion you have too many edges right now. You could prolly delete half of you tedges and verts in various areas without losing any geometry... Might want to think about it. Its easier to tweak a 200 poly object than a 400...


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# 24 30-11-2004 , 05:59 PM
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just progress. made today after school.


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# 25 30-11-2004 , 06:00 PM
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ups... image too offcourse.

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# 26 30-11-2004 , 07:04 PM
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Nice, got some good detail there, keep it up.


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# 27 30-11-2004 , 10:21 PM
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VW van with some surfboards, cmon get to it!!
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