before you combine your model save another one so you can go back, and not have the grill after and not have so much trouble when it is all together.
after you combine your model press automatic mapping button, then open UV texture editor, then click polygon and UV snapshot, open the snapshot in photoshop (photoshop is a huge help) see * for non photoshop workaround)) double click the background and rename it to layer 0 (its default i beleive) now change it from normal to screen, create another layer and move it under the layer 0, now figure out where your grid is, draw the grill on it and now you can map it onto your model and you can remove the grill from it and have it colored in.
* open in paint, paint on-top of lines, after you are done making the texture you should have covered all your lines.
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Last edited by 13uRneR; 10-12-2004 at 07:43 PM.