This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Thanks a lot guys for those nice comments they mean a lot to me!!!
I got bored so i did some more render and shader tests, the modelling is not finished yet... will get to it soon, im still modelling new rims and the back lights. i remind you that this is still a wip, there´s still a lot to do.
Hope you dont mind i photoshoped these a bit, cuz i made them to my desktop
This is such an amazing model, your stuff reminds me of Brian_Ellechbrancht (something like that). He had some crazy realistic models. Anyways great job, how long have you been doing 3d design for? And this is Maya right? Anyways, by the look of those renders i'd say its the real thing! haha
"I should call you sugar maple tree cause i'd totally tap that" haha
thank you very much M, im not sure who he is, i think its that made the jurassic park jeep ? am i right ? well its a honor to be compared to him, but i dont even get close to his work :bored: . iv´e been working on 3d for about 3 years, played with max and then started with maya, wich i used till now.
again thanks.
Your right, the jurassic park jeep is brian . Man I don't know, i guess cars are a bit easier to show off realism, but still.. making anything look as real as this is a real talent!
"I should call you sugar maple tree cause i'd totally tap that" haha
yeah awsome stuff.peltra ur funny dude..
pick up my jaw..hhahaa i tot that was hillarious.
Bj ur work is amazing but u can do without the noise in the pictures rather some backgroung reflectios.
hmmI remember Brian ell..etc..he must be working somwhere
for sure.crasy guy.
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