plz help with transfering UVs
ok, I got stuck.
I tried to do a test UV_layout. my plan was to extract parts of the geometry from a duplicate version, to planarMap the fish from the side and then transfering the UVset to the original mesh. first of I extracted the fin from the side and transfered the UVset - everything worked out fine. then I did a hell of Sisyphean task to extract all of the problematic areas when finished I couldn' t transfer the UVs. I did not add or delete vertex - it's the same geometry as the original, I swear! the Script Editor says:
Warning: Can't perform polyTransfer1 on disabled selection.
So I made another duplication from the original, ectracted some faces and tried again. - same warning. what the heck did I wrong? it did work out a few hors ago and all of a sudden it won't. and what is the meaning of a disabled selection?
ps: deleted history, restarted maya.
please help somebody, cause I can't figure it out on my own.
everything starts and ends in the right place at the right time.
Last edited by Falott; 12-05-2005 at 08:41 PM.