Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 16 24-10-2005 , 01:50 PM
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The mesh as it is now will deform incorrectly. Make the edge loops like this. It will be better, and more anatomically correct.

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Imagination is more important than knowledge.
# 17 25-10-2005 , 03:12 PM
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ah yeah i see wot u mean, been playing about a bit.
user added image cheers.
MAy take a bit longer my dam mouse is broken using an old one with no wheel!!!!!! :O

# 18 25-10-2005 , 03:14 PM
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Dam.. guess that means you only got two buttons then. Mayas nearly imposible without 3 buttons user added image


There's nothing normal about normals. In FACT i think the are abnormal.
# 19 25-10-2005 , 03:14 PM
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i think im gonna go back a step recreate the mouth better im not happy with his gums when i smooth poly it shows a step in his gums, also i have too many faces need less polys but when i reduce he goes all outta shape real bad.

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