Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Did the body, now to start on the horse part. Then on to the accessories and the texturing. The body stands right now at about 1700 TRIS without the polygon hair and everything
Stands at 2250 tris with both sides. I intend the model to end up around 3000-3300 tris. That is with all of the armour and all. I didnt put any armour in my concept sketch, and I might make another one for the armour.
Thanks Joopson! Well here is the model with some added detail. And now the odd area around his stomach and the planes sticking out of his head is where the hair is going to be. Its a clay.
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