Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 29-07-2006 , 03:49 PM
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Started shaping the upper body still a lot more shaping to add.

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# 17 29-07-2006 , 11:35 PM
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Looking great.

It may be the angle but the neck looks like a cube; where it comes to a fine point.


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# 18 30-07-2006 , 01:58 AM
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awsome!!

did this start as a cube, is this a nurbs?? how did you do this so fast?

your ike lightining on the tuts too (slow down lol) , the one or two i have seen anyway.


take it easy and life will be easy

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# 19 30-07-2006 , 02:19 PM
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All started as nurbs shapes then converted to polys for adding geometery then convert to sub-d to shape


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 20 30-07-2006 , 07:24 PM
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if he slows down, we pay double for bandwidth :p
no, i think you have a good speed...if i need to catch up, i just pause the tut and rewind to make sure i got everything. i think it's a good pace though, and you still cover everything.

the model is looking great! the neck does seem a bit odd though near the shoulders..., but he definately looks like he works out and could kick some major troll butt! :p

# 21 30-07-2006 , 09:18 PM
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of course..? the pause button! back to the dog Pt 1.., but i feel the need for speed.

thanks kurt, conversions make a little more sense now. new terrirory for me.


take it easy and life will be easy
# 22 31-07-2006 , 06:09 PM
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Body getting close to done.. reading the contest i might change him a bit to put a more unique twist to him instead of just copying my little guy like make him in to a Pan or sartyr

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# 23 31-07-2006 , 06:14 PM
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wow i really like the detail in the legs ... very good work kurt .... arms too me look alittle weaker than legs but maybe that is what you are going for ...

good work ..cant wait to see more

by chance could there be a wire frame to see how you got the details ? if not that is okay since it is for a contest

# 24 31-07-2006 , 06:26 PM
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wire

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 25 31-07-2006 , 08:27 PM
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Kurt

Hows it going dude?

I'd advise putting in a twist on the forearm topology, it will be easier to paint weights on the rig (if you do any)

Possibly round out the arms a little more as they are looking a little square as is the shoulder. Looks fun though


Cheers
Jay

# 26 31-07-2006 , 08:45 PM
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Ya Jay still have to add a lot more shape to the arms..... the twist i was thinking of add as well =)

TY


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 27 02-08-2006 , 09:12 AM
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are you using a mirror on this or is thie body one piece?


take it easy and life will be easy
# 28 04-08-2006 , 09:33 PM
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getting ready to do the robe.. should start seeing some really cool deatils soon...

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 29 05-08-2006 , 11:53 AM
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Looks great so far! The robe is nice. user added image

I`m looking for more updates. Can`t wait to see some cool details.

# 30 08-08-2006 , 01:04 PM
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just a little update..

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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