Yeah I have been kinda busy Goeorge, sorry I have not pinged you much in skype.
Maya 2012 is still on my shit list. My lap top has version 2009 on it and I have been using it. I am running through older graphics drivers trying to see if one fixes the problem in 2012. ND posted me a link to the actual qualification page for gtx cards and that one had 170.61. But it had the same problem where the display stops refreshing and I have to stop and restart maya. So I continue to seek a solution.
But I have been using Modo more and more and release 601 is very stable and has some killer features. They already have a superior modeling toolset and they still continue to add fantastic features, the retopo stuff is AMAZING! Better the any of the dedicated retopo apps I have seen in fact.
But I must admit I still like NURBs. I had not used them in a while but for that barrel support they are perfect. I can get perfect holes in the cylinder, with perfect 0.03cm rounds, and I was able to project a perfect hole that clips the part at the base that was modeled in NURBs, and then simply rebuilt the patches to the mesh density I wanted, converted the patches to polygons, combined, attached, added some control loops and perfect poly part.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
Last edited by ctbram; 18-03-2012 at 02:12 PM.