This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
mate, thats soo cool, it really has come to life with that splash of "great" texturing. are you gonna try for a scene? I think you should! perhaps like a bat cave!
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