Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 03-12-2005 , 07:37 PM
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Start of the texture for the head, not looking so well...

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# 32 03-12-2005 , 08:03 PM
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lol, i havent posted anything since yesterday, i will later, lol


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# 33 03-12-2005 , 08:08 PM
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almost done modelling him!

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# 34 03-12-2005 , 08:18 PM
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texture start

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# 35 03-12-2005 , 08:47 PM
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Finished head texture.

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# 36 03-12-2005 , 08:51 PM
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did you use a real face picture for it? or draw it?


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# 37 03-12-2005 , 09:02 PM
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No it is a real face picture. Here is the texture for the face, you may be able to see it there better.

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# 38 03-12-2005 , 09:06 PM
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lol, here is mine so far

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# 39 03-12-2005 , 09:07 PM
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im gonna start on the Evironment now


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# 40 03-12-2005 , 09:45 PM
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Would you mind posting a poly count?


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# 41 03-12-2005 , 09:49 PM
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ok, POLYCOUNT=4978 tris
2499 quads user added image


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# 42 03-12-2005 , 09:51 PM
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Cool as long as its under 6000 tris its fine


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# 43 03-12-2005 , 09:53 PM
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yeah, but i still need to work on the textures though:headbang:


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# 44 03-12-2005 , 09:56 PM
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thats looking really good matt.


P.S can I post my comments in here?

# 45 03-12-2005 , 10:02 PM
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thanks gster user added image Sure you can post comments. Actually i am wanting peeps to post comments here!


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Last edited by MattTheMan; 03-12-2005 at 11:17 PM.
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