Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
thanx cris. and hey i'd like to see something of yours...just whip something up for us to see.
ok so the other day was the concept and for the past 2 hours i tried some modeling (in lightwave) and here's what i came up with. fairly close to the pic so im happy with it not too sure how to add details tho...that will be harder. any advice on detailing a subD mesh without too much mess appreciated.
Very nice Lipski. I like the sleek and stealthy design you have going. I'd like to post my design here, but I don't have a scanner, so you'll have to watch mine pop up instead hehe.
hey guys heres a small update with renders in maya....man maya has an awsome renderer...done with hdri/final gather...only prob is that the hdri colours bleed all over the objects a tad too much.
one problem unrelated. i cant get the option to change radians into degrees in the prefs to stick. can anyone help? thanx
heres a really small update and if u look closely you can see the seats in the cockpit. it originally looked like a one seater flying joy ride but to make it more functional i wanted to include a passenger seat with added storage space and comfort. what do u guys think? one seater or two?
oh and a reference image of what some of the cockpit interior may look like (need more lcd monitors )
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