Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 31 24-03-2006 , 02:03 PM
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Hey! wheres my jramauri transformer update? You better not have given up!

# 32 24-03-2006 , 02:36 PM
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Thanks for you all! Arran, I never give up! But as I said on my first posts, I have some unfinished business to solve with myself... and so, I'm trying to do all the things I need at the same time!!! :eek3: But don't worry, I believe next week I'll give continuity to this project!

# 33 24-03-2006 , 02:59 PM
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Ha Ha! Good on you jramauri! I didn't think you would let us down. Hope you manage to sort everything out. Looking forward to seeing the next stage.
user added image

# 34 30-03-2006 , 07:58 PM
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After a long time without updates, I'mback. I'm not going to do a transformation clip now, because the robot trasformation process is clear to me (I think!). I'll do a clip just if I have time near the end of challenge. For now, I'm doing a colorful definitive sketch of my robot, to give myself I good idea about his details and final appearence. Next, I'll do another, for the vehicle.

https://www.amauriilustra.com.br/imag.../transf_11.jpg

# 35 30-03-2006 , 08:05 PM
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ah lovely drawing! ure very talented looking forward to seeing some maya work. user added image


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# 36 31-03-2006 , 02:39 PM
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a very nice concept jramauri, I like the colour scheme lots user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 37 31-03-2006 , 05:41 PM
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Yeah, great concept sketch jramauri - it looks like he is well endowed downstairs if you know what I mean!:p

# 38 01-04-2006 , 05:08 PM
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user added image freakin hell!!! thats the coolest concept drawing that i have seen in this competition!!


A pint of example is worth a gallon of advice!!
# 39 02-04-2006 , 06:57 PM
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DAMM THATS A NICE DRAWIBG abd concept (soz caps)

ne ways i really like the drawin an was wonderin wat prog u do it in as its nice nice nice

keep it up looking forwards to the transformation


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 40 04-04-2006 , 12:11 AM
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Last edited by jramauri; 04-04-2006 at 12:15 AM.
# 41 04-04-2006 , 04:33 PM
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very clean!! and very nice start!!!! user added image user added image


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# 42 04-04-2006 , 04:39 PM
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Excellent - I really like some of the shapes that you have used for the various parts. Good work!

# 43 04-04-2006 , 07:10 PM
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Great modeling and concept design. Reminds me a bit of the robot Kiva had (Megas XLR, if anyone watched it user added image ). Anyway, keep it up, it's promising a lot user added image

# 44 05-04-2006 , 04:58 PM
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this probably asked in these forums a thousand times but anyway, how do you get the wireframe on your renders?


A pint of example is worth a gallon of advice!!
# 45 05-04-2006 , 05:21 PM
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Thanks fellows.
13th_resident: I made two renders, one using Mental Ray, another using Maya vector. Then I composite on Photoshop.
No updates by now... :shakehead But I hope get back for this project this week yet.

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