Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 29-08-2006 , 12:39 PM
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most likely not be able to get him done on time so he will be one of my new demo models

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# 32 29-08-2006 , 01:51 PM
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Decided to go and try to and come up with my own look with armour instead of just copying my character should be a lot of fun creating new armour,

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 33 29-08-2006 , 02:02 PM
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wow - cool model Kurt - I really like his outfit and those big boots. I am just not sure about the horns - not necessarily that you have to get rid of them - they just seem a bit out of place out the moment.

# 34 29-08-2006 , 02:08 PM
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YA im not sure about the horns i might make something totaly differnt like a dragon head cap or something like that.. Want ta cool evil look.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 35 29-08-2006 , 03:51 PM
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Looking nice Kurt. Too bad you think that you won't get him done in time user added image.

# 36 29-08-2006 , 03:59 PM
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I think it calls for a Plagueheart Circlet Kurt user added image

# 37 30-08-2006 , 02:41 AM
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hehe Kurt, why don't ya make him horns like a punk!

From the front head to the backhead.

I don't know why, but i don't like the 2 horns you gave him. Make something totaly different. Only a idea ok. user added image

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# 38 31-08-2006 , 11:32 AM
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little more work... still figuring what im going to do for shoulders

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 39 02-09-2006 , 02:48 AM
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WoW (srry) this looks awesome. I am just learning Maya but at the moment I cant see I could ever do something like this! Keep up the images as you do them please, they are a real inspiration!

# 40 02-09-2006 , 08:45 AM
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its looking good but i dont think you have any chance to win this constest because i saw the work of some people on cgtalk.com, im sure you did too, and it looked a lot more realistics and their model were a lot more detailled than yours. also i dont realy like that you model is very small and has ultra big boots.c'mon dude im pretty sure you can do better than this!

# 41 02-09-2006 , 09:47 AM
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hehe this guys not even close to done he will change a lot still pretty much at the blocking out stage.. as for the realitic look i trying to keep the same look as my gnome...

This is not for the blizzard contest any more as i wont have time to finish him..

will have updates soon.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 42 03-09-2006 , 12:59 AM
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not seen this from the beginning and he's come on loads - definately in the 'cute' style user added image

keep it up kurt!


Examples of bTraffic - a traffic animation tool for Maya
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# 43 03-09-2006 , 01:43 AM
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Model almost done just need to model a few more nik naks

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 44 03-09-2006 , 07:28 AM
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very nice kurt
i like how this has turned out

# 45 04-09-2006 , 12:29 AM
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Are the horns head armour becasue gnomes dont have horns on thier head normaly.
I really like almost everything about your character except for the horns x/. user added image


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