Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 30-07-2003 , 01:22 AM
Registered User
Join Date: May 2003
Posts: 2
How did it turn out?

(lol, old thread. Excellent none the less)

# 32 30-07-2003 , 08:10 AM
vertiis's Avatar
Registered User
Join Date: Apr 2003
Posts: 36
oh my lord... (satan ]user added image )... are u a devil?! damn me... how long are u using nurbs for the modeling? u r better than me... (3weeks) hehehehe user added image

awesome model!!! whish i could model like u in NURBS...

im rather sds guys... ;\

v.

# 33 30-07-2003 , 11:54 AM
brian_ellebracht's Avatar
Registered User
Join Date: Oct 2002
Location: St. louis Mo
Posts: 1,580
THnaks guys. I have kind of forgotten about the Raptor. Why? Well.. There are tons of Patches and I don't know how I am going to attach them all, i was having a few issues to say the least. So i was in the process of converting all the patches to Poly's and attaching them that way, but thats a big hassle to. So if I get alittle more free time, then I will continue to work on him, but I think i just went about modeling this the wrong way with the nurbs patches and all.. but Its not a lost cause yet, I still need to mess with him a bit. THanks for bringing it back up though, maybe I should get started on it again, Thanks,
Brian


Please check
My (old) website!
# 34 31-07-2003 , 06:48 AM
silviapalara's Avatar
Registered User
Join Date: Jan 2003
Posts: 234
Brian love it! I almost never use NURBS, I'd rather use polys, but that way you used of lofting curves is amazing! I am not too familiar with the problems of multi-patch but the result is spectacular nonetheless.
Compliments.


Sy
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads